
Gallery
Coming soon!
Description
Three months after the events of Resident Evil 2, Claire Redfield is still looking for her brother Chris. She infiltrates Umbrella Corporation's headquarters in Paris, where she is captured and knocked out. When she comes to, she finds herself in a prison on a remote island. Freed by a friendly guard, Claire faces several problems. Not only is the island under attack by an unknown assailant, but there has been another outbreak of the T-Virus and the island is crawling with zombies and other mutated creatures. Claire not only has to face the undead, but also the commander of the base, a mad aristocrat with family ties to the origins of Umbrella Corporation and the T-Virus. And escaping from the island is only the beginning of Claire's ordeals.
Code: Veronica continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, Code: Veronica is the first game in the series to do away with pre-rendered backgrounds, using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles, showing protagonist, monsters and rooms from different spooky viewpoints.
Most of the weapons from the earlier games make return appearances: knife, handguns, shotgun, grenade launcher and crossbow are all featured. There are also new weapons including a sniper rifle, an AK-47 and several guns only found in pairs, which can be used to target two enemies at the same time. Several weapons upgrades can also be found.
Similar to the earlier games, the player will not only control Claire, but also two other characters: Claire's fellow prisoner Steve, and her brother Chris.
Code: Veronica continues the survival horror gameplay of its predecessors: the protagonist explores the surroundings, fighting monsters and solving puzzles. However, Code: Veronica is the first game in the series to do away with pre-rendered backgrounds, using a fully polygonal 3D engine instead, which allows for features such as real-time lighting and camera movement. Still, such movements are only used sparingly, and the use of perspective is mostly unchanged from earlier installments: the camera automatically switches to different static angles, showing protagonist, monsters and rooms from different spooky viewpoints.
Most of the weapons from the earlier games make return appearances: knife, handguns, shotgun, grenade launcher and crossbow are all featured. There are also new weapons including a sniper rifle, an AK-47 and several guns only found in pairs, which can be used to target two enemies at the same time. Several weapons upgrades can also be found.
Similar to the earlier games, the player will not only control Claire, but also two other characters: Claire's fellow prisoner Steve, and her brother Chris.
Download
Resident Evil: Code Veronica ISO / ROM
Disc 1: Part1 | Part2 | Part3 | Part4 | Part5 | Part6
Disc 2: Part1 | Part2 | Part3 | Part4 | Part5 | Part6
Disc 1: Part1 | Part2 | Part3 | Part4 | Part5 | Part6
Disc 2: Part1 | Part2 | Part3 | Part4 | Part5 | Part6
Official Strategy Guide
Coming soon!
Cheats
Obtain Alternate Claire in Battle Game
Complete the main game to obtain Battle Game. Then complete Battle Game once with Claire Redfield, you obtain Alternate Claire Redfield.v
Obtain First Person Mode in Battle Game
To get the First Person Mode in Battle Game, you remember to grab Alfred's Sniper Rifle before escaping with Steve. Then you'll have this mode in Battle Game.
Obtain Submachine Guns as Chris
Give Rodrigo the Hemostatic Medicine and the Lighter, when you play as Claire. Then, as Chris, kill the Gulp Worm so that it spits Rodrigo out. He will give Chris the Lighter. Use it on the little torch in the first room you control Chris as and you get secret Submachine Guns.
Play as Steve in Battle Mode
To play as Steve in battle mode, complete the game collecting the Gold Luger, and put it in the item box (or keep it in your inventory if you want...). Once you do that, save our progress, then you can play as Steve in Battle Mode.
Play as Wesker in Battle Mode
To play as Wesker in Battle Mode, just complete the battle game with Chris. Now you can play as Wesker in Battle Mode.
Unlimited Rocket Launcher
You must finish the game and obtein a Ranking "A".
Unlock Battle Mode
Complete the game with any ranking and Battle mode will be automatically saved to the VMU, making it selectable at the main menu.
Unlock First Person Mode
Finish the game on easy or normal difficulty.
Complete the main game to obtain Battle Game. Then complete Battle Game once with Claire Redfield, you obtain Alternate Claire Redfield.v
Obtain First Person Mode in Battle Game
To get the First Person Mode in Battle Game, you remember to grab Alfred's Sniper Rifle before escaping with Steve. Then you'll have this mode in Battle Game.
Obtain Submachine Guns as Chris
Give Rodrigo the Hemostatic Medicine and the Lighter, when you play as Claire. Then, as Chris, kill the Gulp Worm so that it spits Rodrigo out. He will give Chris the Lighter. Use it on the little torch in the first room you control Chris as and you get secret Submachine Guns.
Play as Steve in Battle Mode
To play as Steve in battle mode, complete the game collecting the Gold Luger, and put it in the item box (or keep it in your inventory if you want...). Once you do that, save our progress, then you can play as Steve in Battle Mode.
Play as Wesker in Battle Mode
To play as Wesker in Battle Mode, just complete the battle game with Chris. Now you can play as Wesker in Battle Mode.
Unlimited Rocket Launcher
You must finish the game and obtein a Ranking "A".
Unlock Battle Mode
Complete the game with any ranking and Battle mode will be automatically saved to the VMU, making it selectable at the main menu.
Unlock First Person Mode
Finish the game on easy or normal difficulty.
Dreamcast ISO's should only be downloaded if you own a copy of the actual game, will delete it within 24 hours, or are using it only for testing and/or development purposes (such as for taking screenshots)
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